A psychological horror investigation game where you return to your family’s old house after your father’s suicide.
Playing as Victor Gottlieb, you must care for your elderly mother while uncovering secrets hidden inside forgotten rooms, corrupted archives and a mysterious computer containing a consciousness created during a classified Soviet experiment.
Manage limited resources, survive an ever-growing fungal infection and uncover the truth before the house consumes everyone still living inside it.
Search through documents, folders, notes and computer systems as if you were truly investigating the house yourself.
A slow-burning and oppressive experience focused on tension, paranoia and emotional discomfort rather than cheap scares.
Navigate real-time operating systems, corrupted files and hidden programs to progress through the narrative and uncover buried truths.
Every room, object and interaction reveals fragments of Victor’s family history and the mysterious experiment connected to the house.
We are especially interested in working alongside partners who value distinctive indie projects with strong artistic identity and atmospheric storytelling.
Our productions emphasize:
We believe BACKUP_71 has the potential to become a standout psychological horror experience through the right creative partnerships.
Interested in collaborating, publishing or helping bring BACKUP_71 to a wider audience?
Get in touch and let’s build something unforgettable together.
Most of our projects are developed within 1 to 6 months depending on scope and complexity.
We work with a wide variety of genres including horror, roguelikes, cozy games, puzzle games, experimental narratives and action experiences.
Yes. We’re actively looking for publishing partnerships for current and future projects.
Absolutely. We offer B2B game development services, prototypes and creative collaboration for external projects.
Primarily PC through Steam and itch.io, but we’re open to expanding to other platforms depending on the project.